▶ VIDEO Guided Hacking

Hacking Unity Games with Cheat Engine is STUPIDLY Simple

Cheat Engine's integration with .NET allows direct inspection of Unity game classes, methods, and entities without decompiling disk files. By accessing runtime jitted functions, analysts can identify specific game logic such as turret classes and Fire Laser methods directly in memory. This approach reveals that C# compiled games expose internal structures through standard .NET mechanisms, making memory manipulation significantly more accessible than traditional reverse engineering. The process bypasses the need for external decompilers by leveraging the runtime environment's inherent transparency.

▶ VIDEO ThePrimeTime

Death of the whiteboard problem

The traditional whiteboard interview is becoming obsolete as AI has fundamentally altered how developers understand algorithms, rendering rote memorization irrelevant. Industry leaders like PlanetScale are shifting toward conversational assessments that prioritize practical software construction and the ability to articulate design decisions over abstract problem-solving drills. This transition reflects a broader realization that true engineering competence is measured by the capacity to build scalable applications, such as those handling 50,000 lines of code, rather than solving isolated algorithmic puzzles. Consequently, hiring processes are evolving to evaluate real-world experience and communication skills instead of theoretical knowledge that AI can now instantly generate.